Nintendo Gamer - Issue 3

Magazine: Nintendo Gamer

Issue: 3

Published By: Next Publishing

Released: October 2001

Price: AUS $6.90 (NZ $8.90)

Notable Reviews

  • Mario Party 3 (N64)
  • Mario Kart Super Circuit (GBA)
  • Advance Wars (GBA)


By the third issue  of Nintendo Gamer Magazine, Australia has still not seen the Gamecube. This meant the magazine was still relying heavily on the Gameboy Advance for reviews along with some late N64 releases.

Mario Party 3 did not review well, scoring only 68. This was mostly due to its similarities to the previous two games and its poor "production values". It is very interesting to note the "Alternate Action" suggests Mario Party 2 because its "virtually the same game, only cheaper." Lets look at the prices of both games.

Mario Party 2

  • New price - $100
  • 2014 eBay prices - $90 and higher

Mario Party 3

  • New price - $100
  • 2014 eBay prices - $140 and higher

So it seems that although this statement seems to have held true, it looks like Mario Party 3 has become more collectable as time has passed. This would be due to the obvious fact that less copies were sold and therefore the game is harder to find.

Please note that the prices above are based on RRP for new and current prices for recently sold eBay listings based on averages. The listings only included boxed versions with the manual, obviously cartridges on their own fetch a cheaper price.

Mario Kart Super Circuit and Advance Wars each scored 95 in their reviews. Although Mario Kart has begun to feel dated by today's standards, it was still a fantastic version of a popular series. The real gem in this issue was the review of Advance Wars. This is a brilliant game that is well deserving of the score it received and the blurb "so damn addictive you fear to pick it up" is not far from the truth. Fans of the series will agree with what Andrew Bulmer had to say about this game and if you haven't played it, go check it out.

Kosta Andreadis covers the topic of multiplayer gaming and how the Gamecube is "Online and In Touch". He opens up with the observation that next gen (PS2, Xbox and Gamecube at the time) were closing the gap between console and PC multiplayer. Remember at this time, most console gamers only had multiplayer experiences that involved split screen on the one system. Compare this to now with the sheer amount of console gamers we see today and he certainly wasn't kidding.

comments powered by Disqus